Package foundry.veil.api.client.registry
Class RenderTypeLayerRegistry
java.lang.Object
foundry.veil.api.client.registry.RenderTypeLayerRegistry
Registry for custom dynamic render type layers.
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Nested Class Summary
Modifier and TypeClassDescriptionstatic final record
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Field Summary
Modifier and TypeFieldDescriptionstatic final RegistryObject
<RenderTypeLayerRegistry.LayerType<ColorLogicLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<CullLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<DepthTestLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<LayeringLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<LightmapLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<LineLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<MultiTextureLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<OutputLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<OverlayLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<PatchesLayer>> static final net.minecraft.core.Registry
<RenderTypeLayerRegistry.LayerType<?>> static final net.minecraft.resources.ResourceKey
<net.minecraft.core.Registry<RenderTypeLayerRegistry.LayerType<?>>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<TextureLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<TexturingLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<TransparencyLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<VanillaShaderLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<VeilShaderLayer>> static final RegistryObject
<RenderTypeLayerRegistry.LayerType<WriteMaskLayer>> -
Constructor Summary
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Method Summary
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Field Details
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REGISTRY_KEY
public static final net.minecraft.resources.ResourceKey<net.minecraft.core.Registry<RenderTypeLayerRegistry.LayerType<?>>> REGISTRY_KEY -
REGISTRY
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TEXTURE
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MULTI_TEXTURE
public static final RegistryObject<RenderTypeLayerRegistry.LayerType<MultiTextureLayer>> MULTI_TEXTURE -
VANILLA_SHADER
public static final RegistryObject<RenderTypeLayerRegistry.LayerType<VanillaShaderLayer>> VANILLA_SHADER -
VEIL_SHADER
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TRANSPARENCY
public static final RegistryObject<RenderTypeLayerRegistry.LayerType<TransparencyLayer>> TRANSPARENCY -
DEPTH_TEST
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CULL
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LIGHTMAP
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OVERLAY
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LAYERING
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OUTPUT
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TEXTURING
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WRITE_MASK
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LINE
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COLOR_LOGIC
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PATCHES
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Constructor Details
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RenderTypeLayerRegistry
public RenderTypeLayerRegistry()
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Method Details
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bootstrap
@Internal public static void bootstrap()
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