Record Class ShaderModificationManager.Preparations
java.lang.Object
java.lang.Record
foundry.veil.api.client.render.shader.ShaderModificationManager.Preparations
- Enclosing class:
ShaderModificationManager
@ScheduledForRemoval(inVersion="5.0.0")
@Deprecated(forRemoval=true)
@Internal
public static record ShaderModificationManager.Preparations()
extends Record
Deprecated, for removal: This API element is subject to removal in a future version.
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Constructor Summary
ConstructorsConstructorDescriptionDeprecated, for removal: This API element is subject to removal in a future version.Creates an instance of aPreparationsrecord class. -
Method Summary
Modifier and TypeMethodDescriptionfinal booleanDeprecated, for removal: This API element is subject to removal in a future version.Indicates whether some other object is "equal to" this one.final inthashCode()Deprecated, for removal: This API element is subject to removal in a future version.Returns a hash code value for this object.final StringtoString()Deprecated, for removal: This API element is subject to removal in a future version.Returns a string representation of this record class.
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Constructor Details
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Preparations
public Preparations()Deprecated, for removal: This API element is subject to removal in a future version.Creates an instance of aPreparationsrecord class.
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Method Details
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toString
Deprecated, for removal: This API element is subject to removal in a future version.Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Deprecated, for removal: This API element is subject to removal in a future version.Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Deprecated, for removal: This API element is subject to removal in a future version.Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal.
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ShaderInjectionManagerinstead.