Class VeilShaders

java.lang.Object
foundry.veil.api.client.render.shader.VeilShaders

public final class VeilShaders extends Object
Default shader names.
  • Field Details

    • PARTICLE

      public static final net.minecraft.resources.ResourceLocation PARTICLE
    • PARTICLE_ADD

      public static final net.minecraft.resources.ResourceLocation PARTICLE_ADD
    • LIGHT_AMBIENT

      public static final net.minecraft.resources.ResourceLocation LIGHT_AMBIENT
    • LIGHT_DIRECTIONAL

      public static final net.minecraft.resources.ResourceLocation LIGHT_DIRECTIONAL
    • LIGHT_POINT

      public static final net.minecraft.resources.ResourceLocation LIGHT_POINT
    • LIGHT_AREA

      public static final net.minecraft.resources.ResourceLocation LIGHT_AREA
    • LIGHT_VANILLA_LIGHTMAP

      public static final net.minecraft.resources.ResourceLocation LIGHT_VANILLA_LIGHTMAP
    • LIGHT_SKY

      public static final net.minecraft.resources.ResourceLocation LIGHT_SKY
    • LIGHT_INDIRECT_SPHERE

      public static final net.minecraft.resources.ResourceLocation LIGHT_INDIRECT_SPHERE
    • SKINNED_MESH

      public static final net.minecraft.resources.ResourceLocation SKINNED_MESH
    • DEBUG_CUBEMAP

      public static final net.minecraft.resources.ResourceLocation DEBUG_CUBEMAP