Class SodiumShaderPreProcessor

java.lang.Object
foundry.veil.impl.compat.sodium.SodiumShaderPreProcessor
All Implemented Interfaces:
ShaderPreProcessor

@Internal public class SodiumShaderPreProcessor extends Object implements ShaderPreProcessor
  • Constructor Details

    • SodiumShaderPreProcessor

      public SodiumShaderPreProcessor()
  • Method Details

    • modify

      public void modify(ShaderPreProcessor.Context ctx, io.github.ocelot.glslprocessor.api.node.GlslTree tree) throws IOException, io.github.ocelot.glslprocessor.api.GlslSyntaxException, io.github.ocelot.glslprocessor.lib.anarres.cpp.LexerException
      Description copied from interface: ShaderPreProcessor
      Modifies the specified shader source input.
      Specified by:
      modify in interface ShaderPreProcessor
      Parameters:
      ctx - Context for modifying shaders
      tree - The GLSL source code tree to modify
      Throws:
      IOException - If any error occurs while editing the source
      io.github.ocelot.glslprocessor.api.GlslSyntaxException - If there was an error in the syntax of the source code
      io.github.ocelot.glslprocessor.lib.anarres.cpp.LexerException - If an error occurs during shader C preprocessing