Class DirectionalLightData
java.lang.Object
foundry.veil.api.client.render.light.data.LightData
foundry.veil.api.client.render.light.data.DirectionalLightData
- All Implemented Interfaces:
EditorAttributeProvider
Represents a light where all rays come from the same direction everywhere. (The sun)
- Since:
- 2.0.0
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Field Summary
FieldsFields inherited from class foundry.veil.api.client.render.light.data.LightData
brightness, color
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionorg.joml.Vector3f
getType()
boolean
isVisible
(CullFrustum frustum) Checks if this light is visible to the camera.void
Renders all ImGui attributes into the current editor panel.setBrightness
(float brightness) Sets the brightness of the light.setColor
(float red, float green, float blue) Sets the RGB color of this light.setColor
(int color) Sets the RGB color of this light.Sets the RGB color of this light.setColor
(org.joml.Vector3fc color) Sets the RGB color of this light.setDirection
(float x, float y, float z) Sets the direction of this light.setDirection
(org.joml.Vector3fc direction) Sets the direction of this light.setTo
(net.minecraft.client.Camera camera) Sets the light position/rotation to be the same as the specified camera.Methods inherited from class foundry.veil.api.client.render.light.data.LightData
getBrightness, getColor
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Field Details
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direction
protected final org.joml.Vector3f direction
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Constructor Details
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DirectionalLightData
public DirectionalLightData()
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Method Details
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getDirection
public org.joml.Vector3f getDirection()- Returns:
- The direction this light is facing
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setDirection
Sets the direction of this light.- Parameters:
direction
- The new direction
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setDirection
Sets the direction of this light.- Parameters:
x
- The new x directiony
- The new y directionz
- The new z direction
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setColor
Description copied from class:LightData
Sets the RGB color of this light. -
setColor
Description copied from class:LightData
Sets the RGB color of this light. -
setColor
Description copied from class:LightData
Sets the RGB color of this light. -
setColor
Description copied from class:LightData
Sets the RGB color of this light. -
setBrightness
Description copied from class:LightData
Sets the brightness of the light. This acts as a multiplier on the light's color.- Overrides:
setBrightness
in classLightData
- Parameters:
brightness
- The new brightness of the light.
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isVisible
Description copied from class:LightData
Checks if this light is visible to the camera. -
setTo
Description copied from class:LightData
Sets the light position/rotation to be the same as the specified camera. -
getType
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renderImGuiAttributes
public void renderImGuiAttributes()Description copied from interface:EditorAttributeProvider
Renders all ImGui attributes into the current editor panel.- Specified by:
renderImGuiAttributes
in interfaceEditorAttributeProvider
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