Record Class FramebufferSource
java.lang.Object
java.lang.Record
foundry.veil.api.client.render.shader.texture.FramebufferSource
- Record Components:
- name- The location of the framebuffer
- sampler- The sampler to use. Ignored if- depthis- true
- depth- Whether to sample the depth texture or not
- filter- The texture filter to use
- All Implemented Interfaces:
- ShaderTextureSource
public record FramebufferSource(net.minecraft.resources.ResourceLocation name, int sampler, boolean depth, @Nullable TextureFilter filter)
extends Record
implements ShaderTextureSource
Source of a shader texture using a framebuffer.
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Nested Class SummaryNested classes/interfaces inherited from interface foundry.veil.api.client.render.shader.texture.ShaderTextureSourceShaderTextureSource.Context, ShaderTextureSource.Type
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Field SummaryFieldsModifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec<FramebufferSource> Fields inherited from interface foundry.veil.api.client.render.shader.texture.ShaderTextureSourceGLOBAL_CONTEXT
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Constructor SummaryConstructorsConstructorDescriptionFramebufferSource(net.minecraft.resources.ResourceLocation name, int sampler, boolean depth, @Nullable TextureFilter filter) Creates an instance of aFramebufferSourcerecord class.
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Method SummaryModifier and TypeMethodDescriptionbooleandepth()Returns the value of thedepthrecord component.final booleanIndicates whether some other object is "equal to" this one.@Nullable TextureFilterfilter()Returns the value of thefilterrecord component.intgetId(ShaderTextureSource.Context context) Retrieves the id of this texture based on context.final inthashCode()Returns a hash code value for this object.net.minecraft.resources.ResourceLocationname()Returns the value of thenamerecord component.intsampler()Returns the value of thesamplerrecord component.final StringtoString()Returns a string representation of this record class.type()
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Field Details- 
CODEC
 
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Constructor Details- 
FramebufferSourcepublic FramebufferSource(net.minecraft.resources.ResourceLocation name, int sampler, boolean depth, @Nullable @Nullable TextureFilter filter) Creates an instance of aFramebufferSourcerecord class.
 
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Method Details- 
getIdDescription copied from interface:ShaderTextureSourceRetrieves the id of this texture based on context.- Specified by:
- getIdin interface- ShaderTextureSource
- Parameters:
- context- The context to use
- Returns:
- The id of the texture to bind
 
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type- Specified by:
- typein interface- ShaderTextureSource
- Returns:
- The type of shader texture this is
 
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toStringReturns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
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hashCodepublic final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
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equalsIndicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared withObjects::equals(Object,Object); primitive components are compared with '=='.
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namepublic net.minecraft.resources.ResourceLocation name()Returns the value of thenamerecord component.- Returns:
- the value of the namerecord component
 
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samplerpublic int sampler()Returns the value of thesamplerrecord component.- Returns:
- the value of the samplerrecord component
 
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depthpublic boolean depth()Returns the value of thedepthrecord component.- Returns:
- the value of the depthrecord component
 
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filterReturns the value of thefilterrecord component.- Specified by:
- filterin interface- ShaderTextureSource
- Returns:
- the value of the filterrecord component
 
 
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