Record Class FramebufferSource
java.lang.Object
java.lang.Record
foundry.veil.api.client.render.shader.texture.FramebufferSource
- Record Components:
name
- The location of the framebuffersampler
- The sampler to use. Ignored ifdepth
istrue
depth
- Whether to sample the depth texture or not
- All Implemented Interfaces:
ShaderTextureSource
public record FramebufferSource(net.minecraft.resources.ResourceLocation name, int sampler, boolean depth)
extends Record
implements ShaderTextureSource
Source of a shader texture using a framebuffer.
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Nested Class Summary
Nested classes/interfaces inherited from interface foundry.veil.api.client.render.shader.texture.ShaderTextureSource
ShaderTextureSource.Context, ShaderTextureSource.Type
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Field Summary
Modifier and TypeFieldDescriptionstatic final com.mojang.serialization.MapCodec
<FramebufferSource> Fields inherited from interface foundry.veil.api.client.render.shader.texture.ShaderTextureSource
GLOBAL_CONTEXT, TYPE_CODEC
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Constructor Summary
ConstructorDescriptionFramebufferSource
(net.minecraft.resources.ResourceLocation name, int sampler, boolean depth) Creates an instance of aFramebufferSource
record class. -
Method Summary
Modifier and TypeMethodDescriptionboolean
depth()
Returns the value of thedepth
record component.final boolean
Indicates whether some other object is "equal to" this one.int
getId
(ShaderTextureSource.Context context) Retrieves the id of this texture based on context.getType()
final int
hashCode()
Returns a hash code value for this object.net.minecraft.resources.ResourceLocation
name()
Returns the value of thename
record component.int
sampler()
Returns the value of thesampler
record component.final String
toString()
Returns a string representation of this record class.
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Field Details
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CODEC
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Constructor Details
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FramebufferSource
public FramebufferSource(net.minecraft.resources.ResourceLocation name, int sampler, boolean depth) Creates an instance of aFramebufferSource
record class.
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Method Details
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getId
Description copied from interface:ShaderTextureSource
Retrieves the id of this texture based on context.- Specified by:
getId
in interfaceShaderTextureSource
- Parameters:
context
- The context to use- Returns:
- The id of the texture to bind
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getType
- Specified by:
getType
in interfaceShaderTextureSource
- Returns:
- The type of shader texture this is
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toString
Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components. -
hashCode
public final int hashCode()Returns a hash code value for this object. The value is derived from the hash code of each of the record components. -
equals
Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. Reference components are compared withObjects::equals(Object,Object)
; primitive components are compared with '=='. -
name
public net.minecraft.resources.ResourceLocation name()Returns the value of thename
record component.- Returns:
- the value of the
name
record component
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sampler
public int sampler()Returns the value of thesampler
record component.- Returns:
- the value of the
sampler
record component
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depth
public boolean depth()Returns the value of thedepth
record component.- Returns:
- the value of the
depth
record component
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