Record Class LocationSource

java.lang.Object
java.lang.Record
foundry.veil.api.client.render.shader.texture.LocationSource
Record Components:
location - The location of the texture
All Implemented Interfaces:
ShaderTextureSource

public record LocationSource(net.minecraft.resources.ResourceLocation location) extends Record implements ShaderTextureSource
Source of a shader texture using a registered texture.
  • Field Details

    • CODEC

      public static final com.mojang.serialization.Codec<LocationSource> CODEC
  • Constructor Details

    • LocationSource

      public LocationSource(net.minecraft.resources.ResourceLocation location)
      Creates an instance of a LocationSource record class.
      Parameters:
      location - the value for the location record component
  • Method Details

    • getId

      public int getId(ShaderTextureSource.Context context)
      Description copied from interface: ShaderTextureSource
      Retrieves the id of this texture based on context.
      Specified by:
      getId in interface ShaderTextureSource
      Parameters:
      context - The context to use
      Returns:
      The id of the texture to bind
    • getType

      public ShaderTextureSource.Type getType()
      Specified by:
      getType in interface ShaderTextureSource
      Returns:
      The type of shader texture this is
    • toString

      public final String toString()
      Returns a string representation of this record class. The representation contains the name of the class, followed by the name and value of each of the record components.
      Specified by:
      toString in class Record
      Returns:
      a string representation of this object
    • hashCode

      public final int hashCode()
      Returns a hash code value for this object. The value is derived from the hash code of each of the record components.
      Specified by:
      hashCode in class Record
      Returns:
      a hash code value for this object
    • equals

      public final boolean equals(Object o)
      Indicates whether some other object is "equal to" this one. The objects are equal if the other object is of the same class and if all the record components are equal. All components in this record class are compared with Objects::equals(Object,Object).
      Specified by:
      equals in class Record
      Parameters:
      o - the object with which to compare
      Returns:
      true if this object is the same as the o argument; false otherwise.
    • location

      public net.minecraft.resources.ResourceLocation location()
      Returns the value of the location record component.
      Returns:
      the value of the location record component