Enum Class VertexArray.DrawUsage
- All Implemented Interfaces:
Serializable
,Comparable<VertexArray.DrawUsage>
,Constable
- Enclosing class:
VertexArray
Specifies how the graphics card should manage buffer data.
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>>
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Enum Constant Summary
Enum Constants -
Method Summary
Modifier and TypeMethodDescriptionstatic VertexArray.DrawUsage
fromBlaze3D
(com.mojang.blaze3d.vertex.VertexBuffer.Usage type) Converts the given Blaze3D type to Veil draw usage.int
static VertexArray.DrawUsage
Returns the enum constant of this class with the specified name.static VertexArray.DrawUsage[]
values()
Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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STATIC
The data is set only once and used many times. -
DYNAMIC
The data is changed a lot and used many times. -
STREAM
The data is set only once and used by the GPU at most a few times.
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name
- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException
- if this enum class has no constant with the specified nameNullPointerException
- if the argument is null
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getGlType
public int getGlType() -
fromBlaze3D
Converts the given Blaze3D type to Veil draw usage.- Parameters:
type
- The type to convert- Returns:
- The Veil draw usage
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